Showing posts with label television. Show all posts
Showing posts with label television. Show all posts

Sunday, July 29, 2012

Web207: Topic 2.3: Mobile Media and Apps

Image courtesy of: http://www.readwriteweb.com

This week's lecture was very entertaining and interesting:

  • The humble television held primary place in our lounge rooms for most of the 20th century, however now the mobile device and tablet does
  • Even though we are still watching as much TV as before - we are now doing other things while watching, like reading our social network feeds, surfing the internet, texting, emailing and playing apps
  • Spaces have become blurred now we carry mobile devices. Because we can check emails and social network feeds from bed, more and more people are doing work related communication in the bedroom which has brought our work spaces into the bedroom
  • It has also broken other boundaries. While you're spending quality family time together like your kids' sporting events of having dinner - many people are still using their devices at the same time
  • Certain spaces used to be protected, however now so many people have camera phones and the ability to take photos of you in embarrassing and private situations
  • Some sites reward us with badges or avatars for being somewhere or doing something or buying a product. Look at FourSquare - if you check in to a certain place so many times you may be rewarded with a free coffee 
  • 25 billion apps have been download from the AppStore - this does not include Google Play for Android devices!
  • Games and photography are the clear winner in relation to mobile usage
  • Photography is more popular now than ever before.

Reflection:
As a parent trying to protect their children - what rights do I have to ask other parents, say, at a birthday party, not to take photos of my children if they are going to be uploaded to the web?

If I check in to a coffee shop offering a free coffee after Ive checked in 4 times - how do they know I've checked in? How do they know I was actually in their shop when the app allows me to check in from the car in the carpark?

References:
Leaver, T. (2012) ... Topic 2.3: Mobile Media & Apps [Lecture]. Retrieved from http://dbs.ilectures.curtin.edu.au/lectopia/casterframe.lasso?fid=794620&cnt=true&usr=not-indicated&name=not-indicated


Tuesday, June 5, 2012

Web207: Topic 1.1: Television


Study notes from this week are summarised below. References will be cited where appropriate.
  • Time-shifting began back in the days of VCR's. Nowadays Foxtel, TiVo and PVR's make it easier and faster to time shift and watch what we want WHEN we want
  • When analogue was copied (video's) they lost 10% of quality every time they were copied. This meant there were limitations on how many times a video tape could be copied. These days digital copies have no limitations
  • TiVo in the USA has the option of watching a program without commercials. You can also search for movies containing specific actors. TiVo is NOT the same in Australia because it is owned by Channel 7 so they act as gate-keepers by not allowing viewers to view content without the ads
  • Overflow can be defined as the multi-media involvement in TV shows i.e. websites set up for specific shows, social networks, hash tags, Facebook pages, etc.
  • Overflow allows for social media viewing and using apps to encourage real time engagement with TV shows
  • Overflow has dramatically changed the viewers experience and increased the levels of fandom, affective play and identification (Gray, 2008)
  • The tyranny of digital distance refers to many aspects of viewing pleasure, in particular how Australians have to wait for some shows to come from overseas. These days of social networking allows viewers to 'talk' about episodes, plots and characters, however this can 'spoil' it for viewers not able to watch the most latest episode.
  • If distributors don't find a way of getting the latest episode to ALL viewers at the same time - viewers will find their own way, ie. peer to peer sharing and illegal downloads (Leaver, 2012)
  • Media technologies are shaped by the intersection of technological, institutional, and cultural forces, emerging with unpredictable uses and social impacts (Mittel, 2006)
  • Television is accompanied by significant 'overflow'. We are invited to 'live' such-and-such a program, interact with it's characters in games and online spaces. We are no longer limited to the 'television medium' (Gray, 2008)
  • While fan communities have long been exemplars of media-centred creativity and interaction, the internet has facilitated a massive increase in both the speed of interaction and breadth of fan involvement (Leaver, 2008).
Reflection:
Copyright wasn't an issue back in the days of VCR's because copying fell under the radar. These days with illegal downloads, social media and Internet exposure - copyright owners are more aware, more strict about copying content and there are hefty fines in place for those caught.

References:
Gray, J. A. (2008). Television Unboxed: expansion, overflow, and synergy. Television Entertainment 2008, (Ch 3), 73-101. Retrieved from http://edocs.library.curtin.edu.au/eres_display.cgi?url=dc60267029.pdf&copyright=1

Leaver, T. (2008). Watching Battlestar Galactica in Australia and The Tyranny of Digital Distance. Media International Australia, 126, 145-154.

Leaver, T. (2012) ... Topic 1.1: Television [Lecture]. Retrieved from http://dbs.ilectures.curtin.edu.au/lectopia/casterframe.lasso?fid=794620&cnt=true&usr=not-indicated&name=not-indicated

Mittel, J. (2006). TiVoing Children. Retrieved 4th June, 2012, 2012, from http://flowtv.org/2006/02/tivoing-childhood/